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In Progress Suggestion New UHC

Discussion in 'Suggestions' started by OneRitzyWillow, Sep 9, 2017.

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  1. OneRitzyWillow

    OneRitzyWillow New Member

    Jan 27, 2017
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    the uhc is called challenge accepted!

    water hurts (like acid)
    mining stone activates luckyblocks (with negative effects only) 10% chance each time
    hunger is faster to lose x1.5
    mobs are uneffected by light-level (will spawn near lava or torches)
    mobs cap out for chunk at 12
    creepers blow up blocks in a wider radius (x2)
    lava lakes are more common than water
    https://dev.bukkit.org/projects/biometemp <- will add tempurature matters to playing this uhc
    drinking potions or water bottle, hurt due to water inside (one and half heart loss 1 & 1/2)
    mobs spawn faster at deathmatch
    mobs seek player with lowest life in radius of 7 blocks
    hostile mobs that die place stone blocks instead of dropping items

    luckyblocks effects:
    spawn mob (creeper, wither-skeleton, speedy mini zombie) -- 1%
    spawn water or lava at players location --1%
    spawn a pit below player 3x3x21 --0.5%
    items in inventory are randomized (moved around in inventory) --5%
    ominous voice (player coorinates are displayed into chat, doesnt state which player it is) --2%
    drop your item in hand --0.5%
    • Creative Creative x 1
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