We opened our first season of Creative in March of 2017 and it certainly has had it's share of activity. We noticed a few days ago that there had been a number of massive world griefs that went beyond what was realistically able to be rolled back. Due to that we had to make Creative one of our first game modes to receive a reset. The silver lining - with the reset, Creative is now 1.12.2 (although compatible with any client 1.8 and up like all of our games). We also increased the default plot size, included a few other behind the scenes optimizations.. so after a couple days of being offline, it is back looking shiny and new. Permissions purchased previously for worldedit access, etc should still be there for those who purchased them. If you find that you are missing something just drop us a line so we can check into it. On a similar note, if you notice something that isn't right just let us know so we can investigate as well.